Core gameplay · Evidence-backed

Hold. Read. Compare. Decide.

Official media confirms weapon-for-weapon offer panels, per-second income labels, and accept or decline controls. Together, those facts support a compact decision loop without pretending to know undocumented systems.

Built only from approved facts and clearly labeled advice
01

Hold

Know what is on your side.

02

Read

Locate the visible income signal.

03

Compare

Review both offer panels.

04

Decide

Accept clearly or decline safely.

05

Repeat

Use the next offer to learn more.

A

Visible evidence

Income labels are a comparison signal

One official image places different per-second figures beneath the weapons in a trade. That makes the displayed rate useful for comparison. It does not establish a complete market value, rarity, demand score, or future performance.

Use the rate as one piece of current evidence. If another player or website gives you a number that the live offer does not support, pause.

B

Decision point

Accept and decline are equally important

The official trade art displays a green acceptance control and a red decline control. The useful habit is not accepting more often—it is deciding only after both sides have been checked.

Accept whenThe visible offer matches your intended exchange.
Decline whenAn item, rate, or assumption is unclear.
C

Acquisition signal

Boxes appear in official presentation—with limits

A second official image shows a weapon emerging from a box. This supports describing boxed weapon rewards as part of the game presentation. It does not support claims about how boxes are opened, what they cost, their odds, or guaranteed rewards.

Boundary: if the live game shows a box flow, follow the on-screen instructions. This guide will not fill documentation gaps with guesses.